Pandora’s Box has been opened. The Pantheon of Emerilia has gone through tremendous changes the event of Myths and Legends suppressed.
Warships now move in the stars, made of soul gem constructs, built by mages and engineers, crewed by those that lived on Emerilia or within Earth’s Simulation.
The Deq’ual system stands with Emerilia, their brothers and sisters, their family and fellow human descendants.
The Jukal Empire will not let Emerilia rise peacefully. As Empires grow, so too can they be toppled. Only one can remain, in their biggest gamble yet, they must pass through the fires of war, Empire against Empire.
Wins and losses, there is no time to celebrate or mourn. The Pantheon in the chaos has once again risen to power, some trying to take power from one another, others supporting the people of Emerilia.
The people of Emerilia are finally getting ahead of the war against the Event of Myths and Legends, of those who were spawned in and those who entered through portals. The Pantheon once again displays its might.
Win or lose, there are no other paths open to the people of Emerilia.
The emperor has spoken, and the portals are opening. The Event is larger than anyone anticipated with Emerilia’s people needing to band together to survive.
The creatures of nightmares and children’s stories might roam Emerilia, but this isn’t their land – it isn’t their home. The Terra Alliance will use everything at their disposal to gain strength and push back the forces that roam Emerilia.
The Pantheon moves in the shadows, the forests, and across Markolm. Light, Earth, and dark’s forces only grow as they recruit those from The Event into their ranks.
Beset on all sides, Party Zero prepare for a war not seen since the ancient times of Emerilia. They know that this is only the beginning.
The event of myths and legends has started! The first spawn points have started to open, issuing forth creatures and people that were banished from Emerilia long ago.
Dave and the Pandora’s Box group are advancing their plans and building projects as fast as possible. When an opportunity arises to take their projects to the next level, they’re going to have to use all of their tricks and crafting abilities in order to seize it.
The Stone Raiders and the Terra Alliance that they have formed will undergo its first baptism. The time of peace has ended.
In this event, they need to be the strongest to protect what they care for. Either they will die again and again losing levels and people of Emerilia, or they will be able to stand, their strength growing to new heights.
As the Stone Raiders come into a time of peace, they set upon building up their guild hall and getting back to raiding.
Without the worries of immediate battles and constant quests, Dave and Party Zero are free to pursue their passions. New discoveries will be made and advances taken. They’ve got big plans and ideas for the future. What they start now will form and shape that future.
In this time of change, possibilities will rise, and opportunities will be grasped. It’s time to build for the future.
As the Stone Raiders have grown in power, they have started to attract the eyes of established powers. Gudalo has become a viper’s nest of schemers as the Gudalo Kingdom’s situation turns dire.
They might have fled the Selhi Capitol, but as Selhi is learning, one doesn’t simply get away with acting out against the Stone Raiders.
Dave and Party Zero continue to grow in power; finally free from the battles helping the Aleph, Demons, and Beast Kin, they are now free to work on their own skills and their new guild hall.
As the stone raiders return, their choices and actions will either lead then to become the most powerful guild Emerilia has seen or be wiped out by those who oppose them.
The Aleph were nearly wiped out for tampering with technology borne from Jukal Portals. The Demons of Devil Crater were almost turned to a footnote in history for rebelling against the Dark God. The Beast Kin were seen as a threat with their natural high affinities.
Now all of these races have started to come back – the first stage in Bob’s plan to save Emerilia.
With the Stone Raider’s help, the Aleph have recovered their cities, stepping down the path to reviving their society. Now the Demon’s and Beast Kin of Devil’s Crater ask the Stone Raiders to once again stand with an exiled race.
This is their land, and they will fight the pantheon and Jukal to the bitter end in order to defend
Alliances and enemies are made, but the Stone Raiders keep their promise. They swore to themselves they would bring the Aleph back to Emerilia.
Secrets, powerful creatures and a hidden civilization wait for the Stone Raiders in the abandoned Aleph facilities and cities.
Will they be able to clear the Aleph facilities and complete their quest? Or will they be fated to fail? One thing is for sure, the Stone Raiders won’t give up easily.
After four months of training, Party Zero is ready to join up with the Stone Raiders and test out their newfound power.
Forces have their eyes on the Stone Raiders for their own reasons. The Stone Raiders and Party Zero will be vital to the plans of higher powers and the future of Emerilia. They just have to survive long enough to make it there.
A series of events are set into motion that will change the world, and just maybe the universe.
As the fight for Boran-al’s Citadel draws to a close, Dave’s learned one important lesson:
To protect what he cares for, he’s going to have to become stronger. He can’t just sit back in Cliff-Hill and take things easy.
Emerilia is filled with danger as well as possibilities. It’s time that Dave becomes a Master Smith.
Austin Zane leaves behind his CEO position with RB Corp to play Dave, a half-dwarf in the virtual reality game Emerilia, trying to escape his life.
What Dave doesn’t know is that Earth as he knows it is really a virtual reality simulation and Emerilia is a world imbued with futuristic technologies to mimic early MMORPGs.
He just wanted peace and quiet, to build a house, do some fishing, to take some time to find himself once again. What he found out instead was a cause, he found out the biggest lie of his life. He found out the truth about Emerilia and the lies of Earth.
What’s the best way to control slaves? Make them think that they’re free.
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