Ten Realms

Ten Realms
The Tenth Realm
Devourer, Ravager. Titles of a forgotten enemy, a distant memory.
Now freshly reborn in stark reminders of burning flame and blood.
The tenth realm has been lost, and Akran’s hordes of devourers and ravagers have been loosed upon the lower realms. Dealing the reclusive and powerful Imperium has taken a serious blow. It will take Alva, the Imperium, the sects, clans, nations, and city states to band together as they did in times of old.
It’s time for everyone to put their war boots on and put their cultivation to use.
Ten Realms
The Tenth Realm



Ten Realms
The Tenth Realm
Devourer, Ravager. Titles of a forgotten enemy, a distant memory.
Now freshly reborn in stark reminders of burning flame and blood.
The tenth realm has been lost, and Akran’s hordes of devourers and ravagers have been loosed upon the lower realms. Dealing the reclusive and powerful Imperium has taken a serious blow. It will take Alva, the Imperium, the sects, clans, nations, and city states to band together as they did in times of old.
It’s time for everyone to put their war boots on and put their cultivation to use.



Ten Realms
The Two-Week Curse
Thrust into an unknown, unwanted situation, most would feel panic, fear anger, and fall into chaos. Erik and Rugrat are not immune to those feelings, but they have stepped into chaos so many times, it is simply a different challenge.
Two weeks ago, Erik lost his legs and his arm.
Today he got a message.
"You have been randomly selected to join the Ten Realms. One may choose to ascend the Ten Realms, thereupon making a request to the Gods of the Realms. Only those who are Level 10, 20, 30, 40, 50, 60, 70, 80, and 90 may ascend to the next realm. Fortune favors the strong!"
For a retired combat medic and Marine Recon sniper, the Ten Realms offer a clear challenge and sense of purpose that they had only found on the battlefield.
How much trouble can you get into in a new realm?
Ten Realms
The Two-Week Curse



Ten Realms
The Two-Week Curse
Thrust into an unknown, unwanted situation, most would feel panic, fear anger, and fall into chaos. Erik and Rugrat are not immune to those feelings, but they have stepped into chaos so many times, it is simply a different challenge.
Two weeks ago, Erik lost his legs and his arm.
Today he got a message.
"You have been randomly selected to join the Ten Realms. One may choose to ascend the Ten Realms, thereupon making a request to the Gods of the Realms. Only those who are Level 10, 20, 30, 40, 50, 60, 70, 80, and 90 may ascend to the next realm. Fortune favors the strong!"
For a retired combat medic and Marine Recon sniper, the Ten Realms offer a clear challenge and sense of purpose that they had only found on the battlefield.
How much trouble can you get into in a new realm?



Ten Realms
The Second Realm
When Erik and Rugrat entered the ten realms they didn't know what was going on. They only knew that they had contracted the two week curse.
When entering the second realm they came to understand their character sheets, and part of the system that is called the ten realms. A place that the strong make the rules and the weak cling to them for protection and hope that they might be left in peace.
They passed through the trials of the Beast Mountain Dungeon, taking control of it and becoming the leader of nearly 200 people.
Now in command of the Alva Dungeon and looking to forge a new future, they need more power, mana stones, dungeon cores, monster cores, if not then the Dungeon will stop functioning and they will need to relocate once again.
As they ascend to the second realm, Erik and Rugrat need to grow their skills, gain information, and find a dungeon. It's hardly ever that easy.
Ten Realms
The Second Realm



Ten Realms
The Second Realm
When Erik and Rugrat entered the ten realms they didn't know what was going on. They only knew that they had contracted the two week curse.
When entering the second realm they came to understand their character sheets, and part of the system that is called the ten realms. A place that the strong make the rules and the weak cling to them for protection and hope that they might be left in peace.
They passed through the trials of the Beast Mountain Dungeon, taking control of it and becoming the leader of nearly 200 people.
Now in command of the Alva Dungeon and looking to forge a new future, they need more power, mana stones, dungeon cores, monster cores, if not then the Dungeon will stop functioning and they will need to relocate once again.
As they ascend to the second realm, Erik and Rugrat need to grow their skills, gain information, and find a dungeon. It's hardly ever that easy.



Ten Realms
The Third Realm
With the third realm, new challenges arise.
Erik searches for Old Hei while Rugrat deals with his broken mana system. For both, their path takes them toward the alchemist association's trial.
They didn't mean to get into trouble, they swear, but in the ten realms, trouble is not far behind the duo. They'll have to fight across the third realm to complete the alchemist association's trial.
All isn't peaceful in the first realm as Alva and Vermire will face one of their greatest challenges yet.
Chaos or creation? There's no knowing what might happen in the ten realms.
Ten Realms
The Third Realm



Ten Realms
The Third Realm
With the third realm, new challenges arise.
Erik searches for Old Hei while Rugrat deals with his broken mana system. For both, their path takes them toward the alchemist association's trial.
They didn't mean to get into trouble, they swear, but in the ten realms, trouble is not far behind the duo. They'll have to fight across the third realm to complete the alchemist association's trial.
All isn't peaceful in the first realm as Alva and Vermire will face one of their greatest challenges yet.
Chaos or creation? There's no knowing what might happen in the ten realms.



Ten Realms
The Fourth Realm
The Battlefield Realm: A realm where sects rise and fall. Where the ground trembles under the feet of fighters from the higher realms. Where riches are gained, and empires lost.
This is where Erik and Rugrat must go if they want to increase their strength, to increase the strength of Alva.
They say that fortune favors the bold. This is the Ten Realms. To the victor go the spoils.
The Fourth Realm will change their lives…or end them.
Ten Realms
The Fourth Realm



Ten Realms
The Fourth Realm
The Battlefield Realm: A realm where sects rise and fall. Where the ground trembles under the feet of fighters from the higher realms. Where riches are gained, and empires lost.
This is where Erik and Rugrat must go if they want to increase their strength, to increase the strength of Alva.
They say that fortune favors the bold. This is the Ten Realms. To the victor go the spoils.
The Fourth Realm will change their lives…or end them.



Ten Realms
The Fifth Realm
After taking and defending Vuzgal, Erik and Rugrat have a new task to complete: build a city.
They have been racing through the realms at this point, but Vuzgal is a prize that they can't simply give up on. Alva is mobilized, as are their allies, to build out the new city.
It is time that they solidify their gains, working on their crafts, their fighting ability and cultivation. As they expand their personal power, their gaze turns toward Vermire, to the dungeon. It's time they started to exert the strength they've built up.
Alva moves in the shadows, but to what effect? The answer lies in the Fifth Realm.
Ten Realms
The Fifth Realm



Ten Realms
The Fifth Realm
After taking and defending Vuzgal, Erik and Rugrat have a new task to complete: build a city.
They have been racing through the realms at this point, but Vuzgal is a prize that they can't simply give up on. Alva is mobilized, as are their allies, to build out the new city.
It is time that they solidify their gains, working on their crafts, their fighting ability and cultivation. As they expand their personal power, their gaze turns toward Vermire, to the dungeon. It's time they started to exert the strength they've built up.
Alva moves in the shadows, but to what effect? The answer lies in the Fifth Realm.



Ten Realms
The Sixth Realm Part 1
As the fighting competition grips Vuzgal, the city-state declares its independence and strength.
Alva prepares to retake the lost floor of Water.
The Adventurer Guild hones their blades, training and cultivating. They prepare for war, for the Willful Institute to reap what they have sown.
Erik and Rugrat’s travels take them to the sixth realm, a realm with cities under the sun and dungeons beneath.
Not all of Earth’s modern knowledge is used to help or heal.
Ten Realms
The Sixth Realm Part 1



Ten Realms
The Sixth Realm Part 1
As the fighting competition grips Vuzgal, the city-state declares its independence and strength.
Alva prepares to retake the lost floor of Water.
The Adventurer Guild hones their blades, training and cultivating. They prepare for war, for the Willful Institute to reap what they have sown.
Erik and Rugrat’s travels take them to the sixth realm, a realm with cities under the sun and dungeons beneath.
Not all of Earth’s modern knowledge is used to help or heal.



Ten Realms
The Sixth Realm Part 2
Fighting in the shadows.
Enemy at their backs.
Will Alva's Secret be revealed?
As Erik and Rugrat return to Alva they find that things have only heated up in their time away. The Adventurer's Guild moves in the shadows with Alva's support.
With all of their preparations are they ready to take on a powerful sect from the sixth realm?
Ten Realms
The Sixth Realm Part 2



Ten Realms
The Sixth Realm Part 2
Fighting in the shadows.
Enemy at their backs.
Will Alva's Secret be revealed?
As Erik and Rugrat return to Alva they find that things have only heated up in their time away. The Adventurer's Guild moves in the shadows with Alva's support.
With all of their preparations are they ready to take on a powerful sect from the sixth realm?



Ten Realms
The Seventh Realm Part 1
War has come to the Willful Institute. It has come to the first realm.
For years Alva has trained, developed weapons and tactics never seen in the ten realms. Now Alva moves in the background, supporting the Adventurer’s Guild. No band of fighters, no sect looking to gain individual honors.
Ten Realms
The Seventh Realm Part 1



Ten Realms
The Seventh Realm Part 1
War has come to the Willful Institute. It has come to the first realm.
For years Alva has trained, developed weapons and tactics never seen in the ten realms. Now Alva moves in the background, supporting the Adventurer’s Guild. No band of fighters, no sect looking to gain individual honors.



Ten Realms
The Seventh Realm Part 2
Strength comes not in victories. It comes from standing up after defeats, in reaching out a hand and pulling others to their feet. Of pushing others ahead of one’s self.
Alvans must dig deep. They have paid a heavy price, a price felt in the hearts of every member.
They started, a small group fighting to just survive in the first realm to a nation that challenged the combined United Sect Alliance.
Instead of crumbling they bared their teeth, they fought forces from the seventh realm. They bled their enemy every step of the way.
Ten Realms
The Seventh Realm Part 2



Ten Realms
The Seventh Realm Part 2
Strength comes not in victories. It comes from standing up after defeats, in reaching out a hand and pulling others to their feet. Of pushing others ahead of one’s self.
Alvans must dig deep. They have paid a heavy price, a price felt in the hearts of every member.
They started, a small group fighting to just survive in the first realm to a nation that challenged the combined United Sect Alliance.
Instead of crumbling they bared their teeth, they fought forces from the seventh realm. They bled their enemy every step of the way.



Ten Realms
The Eighth Realm
The eighth realm, the unpassable realm.
The eighth realm doesn’t stand as a realm onto itself, but as a question.
Why do you fight?
Merely gaining levels, and having a higher cultivation isn’t enough to pass the eighth realm’s test into the ninth realm. Find your truth, understand your reason, only then can you pass the eighth realm.
It might be Erik and Rugrat’s hardest challenge yet.
Ten Realms
The Eighth Realm



Ten Realms
The Eighth Realm
The eighth realm, the unpassable realm.
The eighth realm doesn’t stand as a realm onto itself, but as a question.
Why do you fight?
Merely gaining levels, and having a higher cultivation isn’t enough to pass the eighth realm’s test into the ninth realm. Find your truth, understand your reason, only then can you pass the eighth realm.
It might be Erik and Rugrat’s hardest challenge yet.



Ten Realms
The Ninth Realm
Avegaaren Academy.
Where heroes compete, legends are born and the heart of the Imperium’s might.
Erik and Rugrat’s abilities will be pushed to the limit, honing their skills and allowing them to grow in new ways, ways they might not have thought of before.
They stand to gain more than simple strength, and more power.
Here they might learn the purpose of the realms, how it was formed, why it was formed and the three races that weaved their fates together against the darkness.
Ten Realms
The Ninth Realm



Ten Realms
The Ninth Realm
Avegaaren Academy.
Where heroes compete, legends are born and the heart of the Imperium’s might.
Erik and Rugrat’s abilities will be pushed to the limit, honing their skills and allowing them to grow in new ways, ways they might not have thought of before.
They stand to gain more than simple strength, and more power.
Here they might learn the purpose of the realms, how it was formed, why it was formed and the three races that weaved their fates together against the darkness.